Amusement Games and Machines in India: A Strategic Entry Report, 2000 (Strategic Planning Series)
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|Required Software||Any PDF Reader, Apple Preview|
|Supported Devices||Windows PC/PocketPC, Mac OS, Linux OS, Apple iPhone/iPod Touch.|
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|Flowing Text / Pages||Pages|
- PDF | 228 pages
- Consumer Products Research Group, The Consumer Products Research Group
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Learning, Teaching and Assessing in Higher Education: Developing Reflective Practice (Teaching in Higher Education)